Welcome to Twigler's Mech Bay. Here you can find all your heavy weaponry needed to run a smooth and efficient Church. For now there is a small, but complete range of different mech types; from the light and nimble Raven to the massive and devastating Timberwolf. Our range of mechs will expand over time with more different mechs in each class to suit your specific destructive Ecumenical needs. But this basic range should give you enough options to smite any heathen scum or inquisitive governmental tax agents.

The mechs come as described and can be fitted with any paint scheme free of charge. Extended sensor suites, ECM and ECCM, passive and active defenses, ABS, airbags, 10 CD changer, Airco, holy water sprinklers and massage chairs can be installed on request. Enquire with your local First Church of Progress branch for prices. If you go for two or more options we will install a pair of free megaphones to instruct your targets in the errors of their ways before blasting them to Kingdom come, or just to play the ever popular Ride of the Valkyries for a true musical power trip.

 

Raven Light Assault Mech

The Raven is a light Assault mech of 35 Tons designed to attack light to medium defenses. It's advanced sensor and electronic warfare capabilities make it an excellent support mech for larger units as well.
It is however capable of taking on tanks and aerial attack craft on its own and larger mechs in small groups in its assault role due to more than normal armour for its class.

It can run up to 100 kph on flat terrain and has an advanced sensor suite. Thanks to this and excellent maneuverability it excels in build up areas and is used in many areas in city defense and crowd control functions.

Its weapon suit in the default configuration consist of two small pulse lasers, one small laser and one long range missile bay (LRM15). A NARC beacon makes sure those missiles home in on their target.

Price : 12,500,000 GP

Uziel Medium Mech

The Uziel is a all round medium mech with a good balance between speed, armour and weaponry.

Weighting 50 tons, it is still able to go up to 95 kph and maneuver as quick as a mech from a lighter class. A torso turn of 240 degrees offers a large field of fire while being able to perform evasive actions. Jump jets add speed and vertical maneuverability and make this mech an excellent unit that can function in any role without much support.

The basic Uziel configuration comes with a short range missile launcher (SRM6), two particle projection cannons and two machine gun arrays.

Price : 30,000,000 GP

Catapult Heavy Support Mech

The Catapult's main role is to perform in second line defense. Its massive array of long range missiles can be used to weaken attacking units at very long range. However its heavy armour make it an excellent offensive mech as well.

With a weight of 65 tons it can run up to 75 kph while retaining good torso movement and tracking. The addition of jump jets make it capable of drop operations and assist in keeping the enemy at optimum missile range while staying out of range of most weaponry. A low light sensor suit enhances the operability of the unit at night.

The basic Catapult configuration comes with two heavy long range missile launch bays (LRM20) and four medium lasers.

Price : 50,000,000 GP

Timberwolf \ Madcat Mark II

The Timberwolf, also known as Madcat Mark II with some people is a heavy assault mech. The Mark II is heavier and faster than the first version and the addition of jump jets make this mech a very well designed and dangerous enemy when encountered.

Weighting 90 tons it is still able to run at 73 kph due to the newly designed power plant incorporated in it. New, stronger but lighter armour means that the Timberwolf can withstand a massive amount of damage.

The basic Timberwolf mech comes with two particle projectile cannons, two long range missile pods (LRM10) and four medium enhanced range lasers.

Price : upon request